Campaign: Rituals

This video will introduce the central mechanic of the Eye of the Vortex campaign for Total War: WARHAMMER II - Rituals.

Rituals are how factions can influence the Great Vortex within the Eye of the Vortex campaign. To begin a ritual, a faction must first accumulate sufficient ritual currency, represented by the icon next to the Rituals Bar at the top of the campaign UI.

To initiate a ritual, click on the corresponding button on the Rituals Bar: once begun, a ritual takes several turns to complete. They are conducted at several ritual sites across the campaign map, the locations of which are indicated on the Rituals Bar while casting. While a ritual is underway, energy is channeled from these sites to the Great Vortex and the forces of Chaos will seep into the world, potentially attacking the ritual sites.

Rival powers can attempt to interrupt the ritual by attacking the ritual sites, and may hire intervention armies to support their assault. To call an intervention force during an enemy’s ritual attempt, click the interventions button to the right of the Rituals Bar. These armies cost money to hire and the more money spent, the greater the military power of the army that appears.

A ritual can be successfully interrupted by capturing one of the ritual sites. Failed rituals may be attempted again after a short time.