Campaign: Public Order, Taxes and Corruption

In this video we'll be showing how public order affects your provinces and how you can keep it under control to avoid rebellions.

Clicking on a settlement opens the province overview panel: on the left of which, is all the information about the owned settlements in full.
Checking the box titled Tax Province will provide your faction with increased income, but also negatively effect the public order. Hovering over Income will show you what buildings in your settlements are providing you with money. Un-ticking this box increases the number next to the public order total. This number is the amount that public order will change by next turn. Hovering over this will show what is affecting this number.

Public order is a measurement of how happy or repressed the citizens are in a faction, if it reaches minus 100 the province will revolt. If this happens, a rebellion army will appear and, if left to gather strength, may attack nearby settlements. If a revolutionary army appears, do not hesitate to crush it!

Below public order is a measurement of Chaos, Vampiric or Skaven corruption in a province; excessive corruption can lead to unrest and attrition, and even an eventual uprising if left unchecked. Corruption also effects public order; the lower the level of corruption, the higher the public order bonus will be. If public order drops too low in a corrupted province, then a Chaos, Vampiric or Skaven uprising will occur in place of a standard revolt.

Factions can use Heroes, construct certain buildings or deploy Lords with certain skills or followers to combat corruption and raise public order in their provinces. Having an army garrisoned in one of your provinces will also work to suppress those rebelling against you and raise public order.