Battle: What the UI is and Does

In this video we'll explain how to use the user interface on the battle map.

When you enter a battle, this is the screen you will see. On the top left you have access to options, the help pages and the spell browser, much the same as the campaign UI. To access the game menu quickly, simply press ESC.

In the middle is your faction’s icon, the battle timer displaying how much time is left of the battle and the balance of power indicator, which shows the current relative strengths of allied and enemy forces.

To the right we have the radar map. This shows the position of allied and enemy units at a glance, while the tactical map shows a more in-depth overview of the battlefield. To access the tactical map, press tab and your camera will zoom out to give you a bird’s-eye view.

Above the radar map are the time controls, here you can speed up, pause or slow down time. You can also pause the battle by pressing P.

To the bottom left is a portrait of the unit you currently have selected. When a Lord or character with abilities is selected, they will appear on this panel.

Each unit in your army is represented on the battle interface by a Unit Card. These are shown on the bottom of the screen. The number of soldiers remaining in a unit are represented by their green bars, their level of experience by the number of chevrons and their remaining ammunition, if they fire any, by the brown bar just below the health. A Unit Card will flash red when it comes under attack and turn grey when that unit is routing. Other information indicated on a Unit Card includes whether the subject unit is moving, firing missile weapons or being fired upon.

Press I to toggle the unit details panel to see more detail about a selected unit.

The spells available to a wizard are shown on the Winds of Magic panel on the bottom right when the wizard is selected. The reserve of magic is represented by the blue bar to the right, and the current available power is represented by the large number in the porthole.

Armies may occasionally enter battle with army-wide abilities that are not tied to a Lord or an individual unit. You can browse and activate these from the Army Ability panel.

Hold down the spacebar to see a whole host of information. You can check any of these boxes on the right here to toggle various differences. When you have ordered a unit to move, you can see their target destination and the path they are taking when space is held.