Battle: Unit Cards, Stats and Abilities

In this video we'll learn how to read unit cards, stats and abilities when reading into what your units are capable of. The stat sheet of your units will give you a good idea of their strengths and weaknesses in combat:

The melee attack determines the chance of a successful hit upon the enemy when engaged – this skill can be improved by battle-hardened troops gaining experience through melee fighting. Similar to melee attack, the melee defence determines the chance of a unit being successfully hit by the enemy in melee. However, this only applies to melee and provides no protection from missiles!

Another important aspect of a unit's stat sheet is whether or not it has armour-piercing damage, which mostly ignores any armour the target may have. Armoured units can block damage from any source apart from armour piercing, so it’s best to send your armour-piercing troops against heavily-armoured enemies. However, armour-piercing units are generally heavier and attack at a slower rate, making them less efficient against poorly-armoured units.

Some of the more elite units can cause fear or terror in the enemy: fear will frighten all enemy units, reducing their leadership when nearby. These units are also immune to fear themselves.

Terror can cause a melee target to rout for a short period of time, and units that cause it are immune to both fear and terror.