In this video you'll learn about the mighty Heroes and Lords at your disposal in Total War: WARHAMMER II
Heroes and Lords can be recruited on their respective recruitment panels, located on the Province Overview panel. To raise an army, you first need a Lord, as what good is an army without a leader? Heroes are not available from Turn One of the campaign, but become unlocked when their specific building has been erected in a settlement; their building requirements are shown on the Hero Recruitment panel. Heroes and Lords can level up by gaining experience points, albeit a different process to Unit Experience, as well as acquiring new items, followers and banners.
Heroes can move independently of armies and can freely move into enemy territory. They are used to strengthen your armies or settlements, or to strike against enemy targets. For example, Skaven can recruit Assassins, which can be sent into enemy territory in attempt to sabotage an army or assassinate another Hero. Tooltips on the various Hero action buttons show more information about that action, including its chance at success. A Hero with more experience will have a higher success rate in actions!
Looking at a character in more detail allows us to see their current rank as well as how much experience is needed for them to rank up. Clicking on this icon brings up the Character Details panel. The leftmost section of this panel shows us character stats and effects which influence both the campaign and battle. Hover over any of these stats to learn more about them.
How many skill points a character currently has to spend are displayed in the top-right and can be used in exchange for unlocking the skills in the tree. Again, hover over the skills to learn what they do. Certain skills will even unlock mounts for the character.
Characters gain rank and items and develop traits as they perform successful actions. Clicking the magnifying glass button brings up the Details screen. Here we can see what the character currently has equipped as well as any traits or items the character may have obtained. We can also see their current location, as well as how much it is costing you per turn to upkeep their army.
Characters can gain magical items and banners from victory in battle: these can be equipped by selecting them down here. Banners can be equipped on the pre-battle screen onto specific units to provide them with various stat bonuses, attributes and abilities.
When going into battle, armies are led by a Lord who leads and encourages the troops. The Lord appears in battle as a single-person unit – Lords provide a leadership boost to nearby troops, improving their courage in battle. The area of a Lord’s leadership boost is shown as a blue circle when the cursor is placed over them. Try to protect your Lord in battle – they are your most important unit! Without them, troops are much more likely to rout and run away from the enemy.
Select your Lord to browse and activate their abilities – these are shown around the Unit Portrait panel on the left-hand side. To cast a spell, first left-click a spell button and then left-click a target; many spells may be overcast by left-clicking on the spell button a second time before casting. An overcast spells has a greater effect, but also a chance of being miscast and dealing damage to the caster, so use this warily.
When a spellcaster is selected, the spells available to them are shown on the Winds of Magic panel, on the bottom right.